Seven Knights 2 — The Player’s Deep Guide
Hey fellow adventurer! I jumped into Seven Knights 2 and have been playing it seriously for a while now — so I figured I’d pull together a full-on guide from a player’s identity, not a cold AI tone. I’ll walk you through everything I’ve learned: the game’s vibe, how to get started, hero builds, the tier lists, progression, gear, combat—yes, the whole bundle. If you just started or are thinking of diving in, this will help you get way less lost and more ahead. Let’s head in.

I. Introduction to Seven Knights 2
A. Overview of the game and features
Seven Knights 2 is the big sequel from Netmarble, building on the original’s legacy. The game presents cinematic visuals, a large hero roster, story-driven quests, gacha mechanics, and team-based strategic play. The promotional material states it’s the “official sequel to Seven Knights, a game enjoyed by 60 million players globally!” +2netmarble.com+2
What I appreciate: the mix of story + visuals + hero collection really hit that sweet spot—makes you want to grind not just for power, but for characters you like.
B. Game genre and gameplay style
It’s a gacha RPG with action-elements (sometimes described as action-RPG) mixed with strategic hero team management. Players build parties of heroes, level them, gear them, fight in dungeons/raids/Arena, etc. One review says “It’s actually secretly good… it’s not one of those million 10-pull type games.”
So yes: expect hero pulls, upgrades, but there is actual gameplay substance.
C. Platform availability (mobile, PC)
Seven Knights 2 is available on mobile (iOS/Android) globally. The store page confirms the global launch. Also there is a PC version via emulators or official PC client in some regions.
D. Global release information
The game’s global version carried the tag “global” and Netmarble promoted it worldwide. For you, that means you likely can access it in your region (check store).
E. Publisher (Netmarble) overview
Netmarble is the publisher behind many big mobile RPGs. The backing means solid development, continuous updates, strong community support. That is good for long-term players like us.
II. Getting Started and Beginner Guide
A. Game installation and account creation
Here’s how I started:
Download from App Store/Google Play in your region.
Install game, create account (link to email / social login).
Complete the first tutorial—this will guide you basic controls, first party formation, your first pulls.
Immediately check for beginner rewards (many games give login bonuses, free pulls).
B. Initial tutorial and basic mechanics
The tutorial will let you experience the core loop: hero selection, combat basics (skills, ultimates), maybe auto-combat, team composition. Use this time to play manually (not just auto) so you understand how heroes behave. After that auto mode becomes useful.
C. First-time player tips and tricks
Don’t rush pulls: Save up your summon currency until you know what you’re aiming for (we’ll cover reroll later).
Hero synergy matters: Early on pick heroes you enjoy and who work together, not just what looks “meta”.
Complete everything: Story, events, daily missions, login bonuses—they set you up.
Join a community/guild if available. Getting help and tips from others is gold.
D. New player resource allocation
Resources early on are precious (summon tickets, upgrade mats, hero shards, gold). My advice:
Prioritize upgrading one or two strong heroes rather than spreading thin.
Save some summon currency for a “rate-up” banner (when a hero you want is featured).
Use daily freebies—inventory space, event rewards, etc.
E. Early game progression strategy
From my first couple weeks playing:
Focus on finishing the story campaign until you unlock most core features (hero roster, PvE modes, gear upgrading).
Clean out the easier story/dungeon stages in auto mode to accumulate resources.
Once you unlock higher-tier content (Arena, boss raids), shift attention there.
Monitor hero growth: levels, gear, skills. These will unlock power in harder content.
III. Hero Selection and Character Classes
Let’s talk heroes. There’s a lot here, so we’ll break down some key characters and roles.
A. Rudy hero guide and overview
One of the flagship heroes in Seven Knights 2 is Rudy (also stylised Knight of Light Rudy). He’s heavily featured in many updates (see news about his Legend+ version).
If you land Rudy early, he’s likely a safe bet for progression. He fits well into many teams and has solid baseline stats.
B. Dellons character mechanics
Another hero you’ll hear about is Dellons. He has a particular play style (depending on his variant) and is often listed in community tier discussions. As per tier list sources, he falls into certain tiers (we’ll cover those).
If you like fast paced, high damage heroes, Dellons might be your type.
C. Eileene hero abilities
Eileene is often a recommended support/utility type hero. Many guides say even if a hero is not “top tier”, you still want to level them to slot synergy or team bonuses.
If you get her, don’t scrap her—she can be part of your long-game line-up.
D. Karin healer role guide
Karin is one of the healer heroes in the roster. Having a reliable healer in your team early makes progression smoother (less survival issues).
When you pick Karin (or similar), gear them for durability + healing output.
E. Lina character specialization
Lina is a hero you’ll encounter in tier lists (even though some lists place her lower). She might not be mega meta but she’s worth understanding especially if you get her early.
If you enjoy “underdog” hero playstyle, Lina might be fun.
IV. More Hero Characters
A. Noho character guide
Noho is another hero often mentioned in beginner guides. The community notes that even non-top tier heroes have value if you invest wisely.
If you pull Noho, you can build them for niche roles.
B. Platin hero overview
Platin sees some mention in ‘A-tier’ hero lists (depending on the version). Good hero to keep on radar.
C. Yuri character abilities
Yuri likewise shows up in tier discussions. The key for you: when you pull heroes, check how they align with your team and how many shards/upgrades you can realistically get.
D. Hero roles and functions
Heroes fill roles: DPS (damage dealers), Healers/Support, Tanks/Survivability, Utility (debuffs, control). When building your team think: do I have one primary DPS, one support/healer, one tank/utility?
E. Hero classification system
This game classifies heroes by rarity (Legendary, Mythic, default), by role, by faction or class, and by synergy sets. Understanding classification helps you invest wisely. For example: one community guide states you should hit level cap (Lv50) for heroes before fusing shards.
V. Character Tier Lists and Rankings
Let’s get into tier lists – yes, there’s subjectivity, but player community has consensus to guide you.
A. Overall tier list ranking
One blog lists “S-Tier, A-Tier…” for Seven Knights 2 heroes.
For example: S-Tier = top heroes you aim for; A-Tier = very good; B-Tier = viable; C-Tier and below = specialist or weaker.
B. Arena tier list guide
In PvP/Arena you’ll want heroes who are good against other players: strong speed, burst, control. Some heroes shine in Arena even if they aren’t best in PvE.
C. PvE tier list ranking
For story/dungeons/raid: you value sustained damage, survival, utility more. Some heroes might not be best Arena, but great in PvE.
D. PvP tier list analysis
Community feedback: gacha rates are tough, survival in PvP is harder. One Redditor said:
“Gacha rates are laughably bad though… it’s not one of those million 10-pull type games.”
So tier lists help you pick which heroes are worth chasing.
E. Best characters by role
From the lists: Tanks – heroes with high durability/taunt; Healers – dedicated healing; DPS – high damage; Utility – debuff/control.
Example: Rudy often pops in “safe” picks; Platin/A-tier heroes are good flex choices.
VI. Hero Roles and Functions
A. DPS characters overview
DPS = your main damage dealers. You’ll want heroes whose attack stats scale well, whose skills hit hard, and who fit your team’s synergy.
B. Support hero guide
Support heroes boost your team via buffs, healing, or control. They may not shine alone, but in tougher content they’re essential.
C. Tank character mechanics
Tank heroes absorb damage, hold aggro, allow DPS to shine. If you pick a tank early you’ll benefit in higher floors/dungeons where survival matters.
D. Healer role specialization
Having a reliable healer reduces the need to repeat content due to wipes. Karin (earlier) is an example. Gear them with healing/stat boosting items.
E. Attacker vs. Defender classification
Attackers = DPS; Defenders = Tanks/Healers. You want balanced composition: one of each major role rather than all DPS, all risk.
VII. Rerolling and Account Setup
If you’re just starting, rerolling can give you a better start.
A. Reroll guide and strategy
“Reroll” = starting the game, doing free pulls, if you don’t get a good hero, starting over until you do. Many guides recommend this for gacha games. For 7K2, players have done this.
B. How to reroll efficiently
Create account
Do tutorial/first free summons
Check if you got one top tier hero (S-Tier)
If not: uninstall/reset account or use another device
Once you have good hero: proceed with that account
C. Best starting heroes
Based on tier lists: aim for S-Tier hero in your first pulls if possible. If you get an A-Tier hero early, still decent. Having a strong lead hero speeds progression.
D. Initial pull recommendations
Use summon currency only after tutorial/free pulls are done. Check current banners: rate-up heroes often with better chance. Don’t spend blindly.
E. Early account optimization
Once you’re locked in: focus resources on your top hero(s), finish early story/dungeons, start building team around your pull rather than switching hero constantly.
VIII. Hero Evolution System
A. Hero evolution guide
Evolution = upgrading hero rarity or “transcending” them to a powerful version. 7K2 supports evolution/transcendence mechanics. Guides mention “rebirth” of heroes.
B. Evolution requirements
Often need hero shards, materials, gold, sometimes specific quests or achievements. Make sure you collect those as you play.
C. Evolved hero benefits
Evolved heroes get higher stats, new skills, maybe new looks. They unlock further content. Great payoff if you invest.
D. Evolution priority guide
Don’t evolve everyone. Pick your main team (heroes you use most) and evolve them. Spreading resources across too many gives weaker results.
E. Transcendence guide overview
Transcendence is an “end-game” step for highest heroes (Legendary+). If you aim for long-term, pick one or two heroes you’ll transcend. Community forums note focus on level cap, then fusion/shards.
IX. Progression and Leveling
A. Leveling guide by level range
Early levels (1–30): story campaign, basic gear. Mid game (30–50): unlock daily content, start hero evolution. Late game (50+): end-game dungeons, boss raids, ascend heroes. Community says “cap heroes to Lv50 first” before extensive fusing.
B. Fast leveling strategies
Use auto mode on repeatable story/dungeon stages
Use XP boost items (if available)
Clear daily/weekly challenges
Gear hero to clear faster (time = XP)
C. Level progression milestones
Milestones: hitting level cap for your hero, unlocking second job/hero advancement, finishing main campaign chapter, entering PvP/Arena. Each milestone brings new content/features unlocked.
D. Experience farming methods
Identify “high XP” repeatable stages or events. Use auto to farm when you’re not playing actively. Also join guilds, because guild bonuses often boost XP or drops.
E. Optimal grinding guide
Grind steadily rather than burst. Level up your main hero so you can clear harder content faster, which in turn yields better rewards. Don’t skip early progression or you’ll face bottlenecks.
X. Dungeon and PvE Content
A. Dungeon guide overview
Dungeons are key: story dungeons, upgrade/gold dungeons, challenge dungeons. They provide gear, gold, materials. Must integrate into your daily play.
B. Upgrade dungeon mechanics
Upgrade dungeons drop gear upgrade materials. Keep a stable schedule of running them (once unlocked) so your heroes stay equipped.
C. Power-up dungeon farming
These stages often refresh daily or weekly and give high value rewards (shards, gold, rare materials). Use resources to unlock and run them.
D. Gold dungeon strategy
Gold is always needed (gear upgrades, evolution). Farming gold efficiently—running gold dungeon with few retries—is crucial.
E. Experience dungeon guide
There might be special XP dungeons/events. Use them when available. Don’t neglect them—XP helps unlock other systems faster.
XI. Advanced PvE Content
A. Tower of Abyss guide
One of the tougher modes: “Tower” content where floors escalate in difficulty. Community describes how the leader can be attacked after lower tiers are defeated.
Prepare a strong, durable team and gear to climb it.
B. Tower progression strategy
Focus on a consistent hero team, upgrade gear, keep pace with floors. Don’t rush with under-powered heroes.
C. Boss fight tactics
For high-level bosses, manual control is key: trigger ultimates at right time, use buffs/debuffs. Soloing may require strong supports/tanks.
D. Raid guide overview
Raid content lets you team up, share rewards. Make sure your guild/party is active. Work on roles (tank/healer/DPS) and gear accordingly.
E. Challenge level guide
Challenge modes unlock after some progression. They test your build rather than just levels. Good builds win here. Study hero synergy.
XII. Equipment and Gear System
A. Equipment guide overview
Gear in 7K2 comes in multiple rarities and forms (weapons, armour, accessories). Each piece boosts hero stats strongly.
B. Gear progression path
From Normal → Rare → Epic → Legendary. Each step requires better resources. Don’t rush to Legendary unless your hero is ready.
C. Equipment enhancement mechanics
Enhancing gear (upgrade levels, add sub-stats) boosts power significantly. Many players neglect substats and regret later.
D. Mythic gear guide
At high tiers there will be “Mythic” or top-tier gear. Getting them early gives big edge. But also big investment.
E. Upgrade materials overview
Materials for upgrades are limited: shards, enhancement stones, gold. Plan material usage; don’t waste on low-tier heroes.
XIII. Enhancement and Optimization
A. Enhancement system guide
Enhancement = upgrading gear + hero skills. Commit to hero you plan to use long-term.
B. Hero enhancement process
Hero enhancement includes leveling, skills, equipment, evolution. Build it step by step.
C. Skill enhancement mechanics
Skills can be upgraded (damage increasement, effect change). Prioritise main skill and ultimate first.
D. Ultimate skill upgrade guide
Ultimate skills often turn the tide in tough battles. Focus resources to unlock and upgrade them early for your main hero.
E. Enhancement priority guide
Priority: Hero → Gear → Skills → Support systems. If you spread resources equally you’ll be weaker across the board.
XIV. Enchantment and Stats
A. Enchantment system guide
Some gear or heroes may allow “enchanting” (adding extra stats, bonuses). Learn which stats are most meaningful.
B. Enchantment substat guide
Substats like Crit Rate, Crit Damage, Speed, etc may matter. Choose substats that match your hero’s role (DPS vs Tank vs Support).
C. Stat distribution optimization
Don’t chase every stat; pick 2-3 key stats for your hero. For example DPS hero: Attack + CritDamage; Tank: HP + Defence.
D. Speed stat importance
Speed often dictates turn order in battles, especially PvP/Arena. Investing in speed can give you significant advantage.
E. Substat prioritization
Don’t upgrade substats just because—they must align with hero/type. Many players regret boosting wrong stats. Reddit guide emphasised careful investment.
XV. Combat Systems and Mechanics
A. Combat system overview
Combat in 7K2 is flashy and strategic. You’ll use hero skills, ultimates, auto-modes, but also need manual for high tiers. Review says: “The graphics and presentation are pretty nice.”
B. Battle mechanics explained
Mechanics include: hero speed/turn order, skill cooldowns, team synergy, gear stat boost, hero potentials. Planning your hero turns matters.
C. Skill rotation guide
A typical rotation: Buff → Main Skill → Ultimate (once ready) → Support Skill → Repeat. Against tougher opponents you might adjust.
D. Cooldown management
High level content often punishes poor cooldown management (waiting too long, using ultimate too early). Manual mode helps.
E. Damage calculation system
Damage output depends on hero base stats + gear stats + skill level + Crit Rate/Damage + buffs + enemy defence. So the layering matters. Many guides highlight this depth.
And that wraps up my deep, player-centric guide to Seven Knights 2. I’ve walked you through everything from what the game is, how to jump in, hero selection, tiers, gearing, progression, and combat mechanics. If you follow this roadmap, you’ll avoid many rookie mistakes and you’ll feel strong rather than just leveling aimlessly.
Final piece of advice: pick heroes you enjoy playing, because grind becomes much easier if you love your team. Also keep one eye on meta (tier lists) and one eye on your fun. Balance is key.
Now go forth, summon your team, gear them up, climb those towers, dominate that Arena—and enjoy every moment in the world of Seven Knights 2. See you on the battlefield!